How To: Create and use Xrefs when working in MAXON Cinema 4D

Create and use Xrefs when working in MAXON Cinema 4D

This tutorial looks at streamlining your C4D workflow, organizing your assets and working with groups. Xrefs can be incredibly useful and as well as helping you to stay organized can also hugely reduce hard drive space used. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. For more information, and to get started using this trick in your own Cinema 4D projects, watch this 3D modeler's guide.

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Thank you very much!
i'm a beginner in C4D and i'm wondering about animate smoothly with low resolution objects and switch at the end to high resolution objects with Xref's. In r13 there is a new way to do that.
To animate with high res. objects my imac is very slowing down. So i make also low res. objects for the animation. Today i must see how it can work for detailed animation ( i'll need the highres form of the object to animate precisely).
I want to learn how to animate fast, and put at the end the high resolution objects for the final render.


So what brought me to this tutorial was the hope of finding a way to consolidate an animated (multi sectioned ) object .
Save it fully animated and committed to its movements.
Then import it into a project ,without having to
re-render all the movement effectors and splines again.
In audio recording programs it would be like bouncing 5 audio drum tracks into a master mix.
Then importing the master drum track into the song and have each drum combined into
-Full drum set master track- .......This concept but with animated objects...........
Is the trick to render as animation ,save as xref ,then import that ? any links on tutorials explaining animation of objects consolidated to one functioning animated object?
I have only been learning C4d for 3-4 months ,but I work at it 4-10 hours a day .
I am still in the "what does that do-hickey create?"- part of the learning process.
Maybe what I am trying to do ,is not possible yet. Any ideas ?

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