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CINEMA 4D

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Dec 20, 2012

In this tutorial, you will learn how to create a planet with exaggerated features, similar to things you may have seen in advertising for Lloyds TSB, British Gas or Chrysler. For more information, and ...

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Sep 20, 2011

In this short video tutorial, I will be showing you how to use the new depth of field settings provided by the physical renderer. The physical renderer is new to Cinema 4D (Release 13) and can produce ...

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Jul 1, 2011

You like building things in your Minecraft world, but have you ever thought about building the Minecraft world itself? Watch this video to learn how to use Cinema 4D to make a Minecraft landscape. Thi ...

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Jun 20, 2011

Nick Campbell is the creative force behind GREYSCALEGORILLA, a blog of tutorials, ideas, news and inspiration for other creators. The Chicago-based motion graphics designer has worked on the graphics ...

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Jan 7, 2011

Give your animated characters realistic looking hair by using MoGraph Physics with Cinema 4D! You can use the same principles to animate fur, grass or anything similar. This is a pretty simple techniq ...

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Jan 6, 2011

There are three different ways to either speed up or slow down the rate of your animations in Cinema 4D. This tutorial shows you how to use keyframes, time scales or the remapping feature in After Eff ...

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Dec 29, 2010

Love the look of the new Discovery Channel cubic animation? The Greyscale Gorilla is here to help! After several months of experimenting, you can now benefit from his hard earned wisdom! Using Cinema ...

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Dec 29, 2010

Turn Cinema 4d into your own lighting studio! This tutorial shows you how to use the HDRI Light Kit Pro kit of plugins and addons to create unique lighting effects - add your own softboxes, ring light ...

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Dec 29, 2010

Despite a lack of native kerning tools for typesetting in Cinema 4D, it is possible with a little bit of effort. Letters and characters can be spaced individually using Mograph and the plane effector. ...

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Dec 29, 2010

Linear Workflow is automatically activated in new projects in Cinema 4D and is a feature to ensure that lighting falloff is rendered more accurately and realistically on light sources, textures and re ...